Cherri Misawa Wanderer
Number of posts : 14 Age : 32 Location : United States of America Registration date : 2008-08-31
Character sheet Rank: Chuunin Jutsus: Happiness: (90/100)
| Subject: Cherri's Jutsus Mon Sep 01, 2008 3:54 pm | |
| ((Sorry, I wasn't sure of how many to put down.))
1) Mist Servant Technique 2) Genjutsu 3) Creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
1) False Place Technique 2) Genjutsu 3) Changes the appearance of a nearby object.
1) Sly Mind Affect Technique 2) Genjutsu 3) Causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.
1) Spiritualism Technique 2) Ninjutsu 3) Allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature. Cherri can summon a large fish named Itatsu when in deep water.
1) Long Sword of Sky Technique 2) Ninjutsu 3) Allows Cherri to levitate her sword Spike-Wave Zanbatou. Forming the needed hand seal will cause the sword to activate and strike out against any enemy in the nearby area.
1) Water Clone Technique 2) Ninjutsu 3) Utilizes water to create a clone. Unlike a normal clone, the Water Clone has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Water Clone is injured, the clone will usually revert back into its natural water state.
1) Water Shark Projectile Technique 2) Ninjutsu 3) The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target.
1) Water Collision Destruction Technique 2) Ninjutsu 3) The ninja does a string of hand seals which then causes a large volume of water to materialize out of nowhere. The water can then be directed at the target.
1) Bullet Technique 2) Ninjutsu 3) After forming the necessary hand seals, the ninja manifests a large amount of water in their mouth which they can then spit at the opponent as a large spherical projectile.
1) Dry Water Technique 2) Ninjutsu 3) After performing the necessary hand seals, Cherri can pull the water out of any and all things around her. This includes her opponents, who can die of dehydration if they do not move out of range.
1) Great Wave Technique 2) Genjutsu 3) Cherri can create the illusion of a giant wave to crush her opponents. This allows her to either retreat without being seen or attack after the wave has hit.
1) Crash of Typhoon Technique 2) Taijutsu 3) Cherri gathers any surrounding water around her body, hardening it and then attacking with increased force.
Last edited by Cherri Misawa on Mon Sep 01, 2008 4:22 pm; edited 1 time in total | |
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Guest Guest
| Subject: Re: Cherri's Jutsus Mon Sep 01, 2008 4:04 pm | |
| Too many jutsus, please select a minumum of 12 for use. Thank you. |
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Cherri Misawa Wanderer
Number of posts : 14 Age : 32 Location : United States of America Registration date : 2008-08-31
Character sheet Rank: Chuunin Jutsus: Happiness: (90/100)
| Subject: Re: Cherri's Jutsus Mon Sep 01, 2008 6:36 pm | |
| ((Sorry, I wasn't sure of how many to put down.))
1) Mist Servant Technique 2) Genjutsu 3) Creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it.
1) False Place Technique 2) Genjutsu 3) Changes the appearance of a nearby object.
1) Sly Mind Affect Technique 2) Genjutsu 3) Causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over.
1) Spiritualism Technique 2) Ninjutsu 3) Allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature. Cherri can summon a large fish named Itatsu when in deep water.
1) Long Sword of Sky Technique 2) Ninjutsu 3) Allows Cherri to levitate her sword Spike-Wave Zanbatou. Forming the needed hand seal will cause the sword to activate and strike out against any enemy in the nearby area.
1) Water Clone Technique 2) Ninjutsu 3) Utilizes water to create a clone. Unlike a normal clone, the Water Clone has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Water Clone is injured, the clone will usually revert back into its natural water state.
1) Water Shark Projectile Technique 2) Ninjutsu 3) The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target.
1) Water Collision Destruction Technique 2) Ninjutsu 3) The ninja does a string of hand seals which then causes a large volume of water to materialize out of nowhere. The water can then be directed at the target.
1) Bullet Technique 2) Ninjutsu 3) After forming the necessary hand seals, the ninja manifests a large amount of water in their mouth which they can then spit at the opponent as a large spherical projectile.
1) Dry Water Technique 2) Ninjutsu 3) After performing the necessary hand seals, Cherri can pull the water out of any and all things around her. This includes her opponents, who can die of dehydration if they do not move out of range.
1) Great Wave Technique 2) Genjutsu 3) Cherri can create the illusion of a giant wave to crush her opponents. This allows her to either retreat without being seen or attack after the wave has hit.
1) Crash of Typhoon Technique 2) Taijutsu 3) Cherri gathers any surrounding water around her body, hardening it and then attacking with increased force. | |
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Nagato Admin
Number of posts : 565 Age : 31 Registration date : 2008-08-17
Character sheet Rank: Special Jounin Jutsus: Happiness: (10/100)
| Subject: Re: Cherri's Jutsus Mon Sep 01, 2008 6:50 pm | |
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| Subject: Re: Cherri's Jutsus | |
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