Summonings
Hellion HoundForbidden Summon
A large, supernatural hound, hellion hounds are large, skinless wolves, roughly the size of horses, and just as heavy. Large and muscled, their bones and sinews visible they are held as a formidable sight. Drawn directly from the mists, Hellion Hounds are used as predatory creatures to sick out the living, and as such, have the keen ability to detect life force within a small presence, a similarity humans bear to sensing chakra.
Harmonucli Forbidden SummonLarge, demonic birds, they are scavengers of the mists, eating lost and weary souls. Harmonicly are held to roughly the size of large condors. With a large wingspan and a skinless, flesh wretched body, they never the less maintain their bird like appearance with the inane ability to fly. Bearings large claws on its legs, and a sharp, toothed beak, the Harmonucli also bear the ability to shoot swarms of sharp spine-like bones from their wings.
Death SwarmForbidden SummonA large, endless swarm of death, Deaths Swarms are large, crawling armies of bone-like scarabs. Measuring into the thousands per summon, they shift and crawls hungering for flesh. Though somewhat slow and unorganized, with pincers the size of small fingers, they easily out-number and devour targets. Their most keen ability, however, appears to be the ability to multiply, splitting into two when damaged, only increasing the horde.
Oni
Forbidden Summon.The demons of the mists, Oni are shinobi who died of wretched lives, and so were cast into ugly, demonic forms in the mists, being forced to spend eternity hunting for the souls of others, and wretching them into the mists as well. Given off the appearance of Shinobi, Oni hold the full arsenal of shinobi weapons, though appear to have no Jutsus. They do however, posses incredible speed, and the ability to become physically invisible. They do however have a slight smell of rotten flesh. Oni appear as large human like figures, dressed in leather and cloth rags, both dusty and torn. Their skin is shiny, and night black, and their eyes are red.
IncubiForbidden SummonA large, muscled like creature, Incubi are the guardsman to the gates of the mist. Large, endurable and clad seemingly endlessly in armor, the Incubi is a large shield guard/ swordsman. In gray-black blood stained armor, at a size of 12 feet tall, with a 14 foot by 9 foot shield, the Incubi provides the excellent form of protection. Whatever the reason is (as it is unknown) it appears only 1 Incubi can be summoned actively at once.
Support Jutsus
One with MinionsForbidden Jutsu
Moderate hand signsAble to form a mental bond with any creature summoned, a bond is formed allowed the Jutsu Caster to gain utter connection with the animal. Able to see, feel, smell, taste, hear, and sense everything the animal senses. This jutsus also appears to allow the user to gain utter control of the minion. The minion appears to gain the ability to talk while under this Jutsu as well, where the summoner projects his voice over a distance through his minion.
Summoning ShiftForbidden Jutsu
No hand signs requiredSummoning shift appears to hold two properties. One may quickly make a substitution between himself, and a minion, as to escape a situation (similar to the wooded log substitution jutsu), or is in able to sacrifice the minion, molding and shaping is body into the form of the Summoner's, allowing a transverse of great distances.
Endless nightmaresForbidden Jutsus
Several Hand signs required.Transferring chakra from his own body to that of his minions, the summoner causes the minions to slowly but steadily regenerate their wounds. Smaller wounds regenerate faster, and where as this cannot revive the minion, its can slowly regrow limbs and organelles (should the organs be moderately intact). This jutsu appears to hold an extremely large range.
Return Of DamnationForbidden Jutsu
Several Hand SignsTransferring chakra from the summoners to the summons, the bodies of the creatures that were killed decay into a pool of red ooze. From that point two things can happen. The first is that they rise once more as what they were. Second is that they can reform, rising in the same quota (the ooze can become big or small, the creations must have the same volume), but return to life as a different of the summons.
Rampaging HorrorsForbidden Jutsu
Multiple Hand SignsTransferring chakra from the summoner to his minions, he may manipulate their form. Gaining them large, grotesque forms, the chakra acts as a steroid, increasing all of their physical aspects. Their special abilities increase by a moderate amount, and some of their bodily parts become sharp and jagged.
Harbinger of the MistsForbidden Jutsu
Multiple hand signsSacrificing minions, the summoner is entitled to absorb a minion (or multiple minions) as his own. A minion of each kind can be absorbed, and absorbing multiple of the same kind does nothing. Absorbing a minion kills it, but melts its appearance, abilities and physical properties into the summoner.
Seals and Rituals
Summoning CircleForbidden Jutsu
Small hand signsBy drawing a small portion of blood, performing a few hand signs and placings one's hands on the floor, the summoner can create a summon circle. Designed specifically for each summoner, its its divided into different portions, and a simple footstep on the proper portion summons the specific creature. This allows hands to be free for regular jutsu casting. Summons made in the summoning circle also summon in greater amounts.